Great for one-on-one encounters, but make each shot count. Mag Upgrade: 8 Rounds, 350 Credits, Trust Level 3ĭescription: An automatic sidearm.Requirements: 2250 Credits, Trust Level 1.Not the highest damage but its versatility makes up for it. Mag Upgrade: 6 Rounds, 250 Credits, Trust Level 3ĭescription: A unique shotgun that fits in a hip holster.Mag Upgrade: 5 Rounds, 100 Credits, Trust Level 3ĭescription: A unique shotgun that fits in a hip holster.Mag Upgrade: 25 Rounds, 650 Credits, Trust Level 3ĭescription: A unique shotgun that fits in a hip holster.Requirements: 1250 Credits, Trust Level 3.Low recoil and a large clip make this a good choice. Mag Upgrade: 12 Rounds, 400 Credits, Trust Level 3ĭescription: Incredible accuracy, fast firing, but still has some punch.Requirements: 2000 Credits, Trust Level 2.Mag Upgrade: 16 Rounds, 150 Credits, Trust Level 3ĭescription: High damage is offset by heavy recoil.Requirements: 500 Credits, Trust Level 0.Can be picked up.ĭescription: A noticeable improvement over the 9mm. ![]() ![]() Probably requires headshots or lots of ammo. The type is defined by the ammo that is used.ĭescription: Better than nothing, but not by much. ![]() Click the weapon name to jump to more details for that weapon. The table below lists all the Sidearm Weapons and their stats, sorted by type and condition. There is a unique sidearm that can be unlocked after the main story is completed. You must equip a weapon in your loadout for its extended mag to appear in the merchant's selections. See the weapon details below for more info. Each version of the Lil' Stubby and SMP9 has its own extended mag. The Lil' Stubby sidearm shotguns do not offer the option to attach suppressors.Įxtended magazines can be purchased at Hot Springs Camp, Iron Mike's Camp, and Wizard Island Camp, only for the weapons that are sold at each camp. A suppressor may also drop randomly when looting vehicle engines. Switching back and forth depending on the situation will extend the life of the suppressors. The Survival Wheel is also where you can attach and detach suppressors. You can check the current life remaining for each suppressor in the Survival Wheel. ![]() The cost is the same, whether your current suppressor is at 10% or 90% life remaining. Buying a suppressor does not add a spare, it restores the suppressor you have to 100% life. Deacon carries one suppressor for each class of firearm. Suppressors wear out and need to be replenished regularly. Suppressors are available at all merchants. Both can be purchased from camp merchants. Suppressors and extended magazines are the two upgrades available for firearms. Similarly, two SMP9 SMGs can be purchased, and a third one unlocked, all with different stats. These are different weapons, with different stats. These weapons and the requirements to unlock them are listed below.Įach camp sells a Lil' Stubby sawed off shotgun.
2 Comments
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |